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[computer-go] Negotiating a KGS game via kgsGtp
I wonder if any readers know the answer to my question off the top
of their heads, before I bug Bill Schubert with a feature request,
or -- God forbid -- actually try an experiment to find out for myself.
I've been connecting my program[*] to KGS using kgsGtp. So far, so good.
My program is a "ranked robot". (But, since I have yet to implement the
final_status_list command, it can play only "free" games.) Still good.
Q: Is there a way for my bot to request some handicap other than the default?
My program's human opponent can change the default, of course, using the
KGS GUI. Then my program complies with the resulting set_free_handicap
command it receives from the server.
Is there a way I can have my bot negotiate instead of simply complying?
For example, can my engine send its own set_free_handicap command back
to the server in an attempt to negotiate with its opponent? Is that it?
I'll experiment, of course, but sometimes it's hard for me to separate
things that don't work because of something I'm doing wrong, from those
things that aren't even supposed to work anyway.
So, I'm hopeful that someone out there might already know the answer.
Thanks.
--
Rich
[*] I've been working on "Gozilla" <http://www.gozillago.net/> since 1990.
CAUTION: Both the program and the web site are under construction. Pardon the dust.
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