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Re: [computer-go] Computer Go tournament at EGF



On 10, Feb 2005, at 1:00 AM, Michal Bazynski wrote:

i disagree with this a little bit. it is real easy for me to write a program that plays optimal Go, I'll just be forced to forfeit on time if there are _any_ time limits (or memory limits :-( ).
which is not a good argument for taking time limits away. same with slugGo - the whole challenge of computer Go is making it play reasonably good in reasonable time. It it can't play in reasonable time than it might not be all that much different from generating the whole game tree...
I disagree with this a little bit ...  ;^)
If it is so easy then you should do it!
 ... except that no one has been able to write a strong Go program yet.

Cheers,
David


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