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Re: [computer-go] Computer Go tournament at EGF
On 10, Feb 2005, at 1:00 AM, Michal Bazynski wrote:
i disagree with this a little bit. it is real easy for me to write a
program that plays optimal Go, I'll just be forced to forfeit on time
if there are _any_ time limits (or memory limits :-( ).
which is not a good argument for taking time limits away. same with
slugGo - the whole challenge of computer Go is making it play
reasonably good in reasonable time. It it can't play in reasonable
time than it might not be all that much different from generating the
whole game tree...
I disagree with this a little bit ... ;^)
If it is so easy then you should do it!
... except that no one has been able to write a strong Go program yet.
Cheers,
David
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