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Re: [computer-go] KGS Tournaments: Uniqueness of players



On Mon, 7 Mar 2005 13:23:22 +0000, Nick Wedd <nick@xxxxxxxxxxxxxxxxx> wrote:

> I am therefore going to express a number of opinions (not all
> consistent), and hope that people cleverer than me can find a sensible
> way of defining "duplicate entries".

One effective way of handling this might be to require that any
competitors who share "game playing logic" (as opposed to I/O bridges
/ gateways and other software used to connect the game playing logic
to the server) play in a preliminary round to select a single winner
to go forward into the main round(s).

This effectively hides the multitudes from the other players while
still permitting them to play.  Unfortunately there doesn't seem to be
an obvious method of automatically detecting duplicate entries.

cheers
stuart
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