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int vs. struct



I'd strongly favor using basic types for any standardized interface...
this has a lot in common with the OpenGL vs. DirectX debate of a couple
of years ago, you get greater speed and flexibility from basic types
than from structs.
-- 
http://www.classic-games.com/
If you commit perjury, you go to jail... Is the President of the United
States above the law? Food for thought.
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