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Re: computer-go: prevent cheating
> swang@xxxxxxxxxxxxxxxxx wrote:
> What about mapping the search-depth in 256 level, and the Go-playing
> program send the resulting play with the search-depth value, the one
> where the program make the playing decision.
But 'search-depth' is not the only variable in a go-program!
E.g. strategic decisions like
- if I have a lot of time but the opponent does not, I could try
a more complicated variation
- I am short of time so I omit a complete life-and-death analysis
but use some heuristics
etc.
Besides that I think your proposal has even bigger problems:
2) An official standard GUI
3) An official standard for initial parameters
5) An official standard for running platform
Christoph