[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: computer-go: auto-testing



Don Dailey <drd@xxxxxxxxxxxxxxxxx> wrote:

> I  am trying to develop  my  own go program   but  I have a hard  time
> testing it against other programs.  Specifically I want to run a large
> number of automatic games against other programs and against different
> version of my own program.  I develop on unix and  I can use cgoban to
> play   these games  but  cgoban seems   to  require a  great   deal of
> intervention in order to resolve end  of game scoring issues.  This is
> extremely inconvienent.    

> Is it  impossible  for  programs  to resolve   their own  games  using
> Japanese rules?  Gnugo seems to require this.  Am I missing something?

Jerome Dumonteil (http://www.dumonteil.claranet.fr/) and Nicklas Ekstrand
have both run long series of games for testing purposes. These are tournamnents
between different versions of GNU Go. One thing on Jerome's web page is
a patch to CGoban 1.9.5 to allow it to play multiple games without user
intervention. This seems to be what you are looking for.

Gnugo scores the game itself. Occasionally wrong, especially if there
is a seki.

The patch may be found at the bottom of his "older results page"
at http://www.dumonteil.claranet.fr/older.html.

Dan