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computer-go: auto-testing



I  am trying to develop  my  own go program   but  I have a hard  time
testing it against other programs.  Specifically I want to run a large
number of automatic games against other programs and against different
version of my own program.  I develop on unix and  I can use cgoban to
play   these games  but  cgoban seems   to  require a  great   deal of
intervention in order to resolve end  of game scoring issues.  This is
extremely inconvienent.    

Is it  impossible  for  programs  to resolve   their own  games  using
Japanese rules?  Gnugo seems to require this.  Am I missing something?

I test my own  program against itself with  no problem using a  set of
rules by Bill Taylor which are very elegant and seem ideally suited to
computer go.  But I don't mind adapting my program to any set of rules
if it enables me to test a large number of games automatically against
the other  public domain unix  programs and presumably against windows
programs too.

How do I set up a go program to  play large quantities of unsupervised
games with reasonably accurate  results scoring?  Any comments or help
on this matter would be greatly appreciated.   

- Don