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computer-go: Aji



Here is a question:

Is there any written papers about aji in computer go? Or do you have any 
opinions about it, such as:

* how to assess it
* generating moves
* including it in whole board assessment
* improving tactical search in some sense
* avoiding aji keshi (destroying potential aji)

or whatever you come up with.

I asked about written papers because I had the feeling that a lot of research 
is done in Japan, but I have no idea about what has been done there. 
Perhaps some of you who have been to conferences know more. There 
probably is a link somewhere everybody knows of but me.

Magnus Persson
--
Magnus Persson
Department of psychology, Uppsala University
Box 1225, SE-751 42, Sweden
Tel 018-471 2141 (work), 018-460264 (home)
MAILTO: magnus.persson@xxxxxxxxxxxxxxxxx
URL: http://www.docs.uu.se/~magnuspe