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Re: computer-go: Good Play (was FPGA)
Matthew John Saffell wrote:
> On Wed, 6 Sep 2000, Don Dailey wrote:
>
> >
> > I have always believed that people don't play chess OR go very well.
> > But we suffer from our own point of view. The strongest Go masters
> > are so impressive to us that we don't realize how "badly" they really
> > play. Of course I am only guessing because it's not easy to prove
> > this.
> >
> ...(snip)
> >
> > There are other issues however. I believe the style of play is an
> > important factor. If GOD decided to play Chess against Kasparov,
> > would he simply play perfect Chess, or would he add tricky moves to
> > confound Kasparov, taking further advantage of what he knows about his
> > mental weaknesses? If the opening position is a draw, then offering a
> > draw on the first move is a "perfect" move in the game theoretic
> > sense, or quickly setting up a 3 move repetition. It might also be
> > that rapid exchanges that quickly lead to a draw might even be
> > negotiated by Kasparov. Even strong players try to make things a
> > little more complicated, especially when they want a win and a draw
> > will not do.
> >
>
Chinook, the world champion checkers, has incorparated such an evaluation, all
draws are equal but some are more equal then others approach. This worked out
quit well, Chinook has beaten the human worldchampion.
>
> There is a very long (possibly unending) thread on rec.games.go about how
> the pros would fare against the "Go God" and the "Go Devil". Both deities
> have complete knowledge of the game tree, but "Go God" plays the best move
> available assuming that his opponent also knows the best response, while
> the "Go Devil" has extra knowledge about his opponents weaknesses, and
> plays the move which will cause his opponent to make the biggest mistake,
> thus giving "Go Devil" the biggest win.
>
> A battle rages about how many handicap stones a top pro would have to take
> against "Go God" and estimates range from 4 stones to 17 stones and up.
> According to the above definitions, "Go God" does not bother with
> deliberate obfuscation since he assumes his opponent can read it out as
> well as he can, so I would actually be inclined to the lower end of the
> range. But while "Go God" and "Go Devil" always play to a draw (with
> correct komi), us humans will always have to take a much bigger handicap
> when playing against the "Go Devil" than against "Go God". :-)
>
> Matt
>
> > So if I had a computer that was so fast it could see to the end of the
> > game, I would spend some effort on obfuscating the play. There must
> > be some bluff involved and some assumptions about what makes it more
> > difficult for the opponent to get the maximum results!
> >
> >
> > Don
> >