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Re: computer-go: A problem with understanding lookahead
>
>I don't think it's "dead simple", but I don't see that it is a whole
>lot more complicated than chess either.
I don't agree at all. Evaluation in Go is qualitatively much harder,
at least given the existing theoretical framework in which we understand
the game.
In Chess, a piece is either on the board or off the board. A square
is either covered or uncovered. A pawn is passed or not. There are
many such easily computed metrics which are typically used in evaluation.
In go, there are no such metrics.