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Re: computer-go: A problem with understanding lookahead
I don't think it's "dead simple", but I don't see that it is a whole
lot more complicated than chess either. It's really the huge
branching factor that makes it hard to write a program that plays well
relative to good humans. If our chess programs could only think ahead
1 ply they would play much weaker than Go programs. Evaluators in Go,
while not very good, are probably better than evaluators in Chess.
But the searches you can do in Chess just blow away this advantage.
Don
From: Rafael Caetano dos Santos <rcaetano@xxxxxxxxxxxxxxxxx>
Vincent Diepeveen writes:
(...)
> My vision is that making a go program is dead simple, but that
> the only problem is the branching factor!
Sorry, Vincent, but for me this is akin to say:
"Solving the Traveler Salesman Problem is dead simple, the only
problem is the combinatorial explosion".
Or maybe I didn't get what you meant.
bye
Rafael Caetano <rcaetano@xxxxxxxxxxxxxxxxx>