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Re: computer-go: using move order information.
As people have pointed out, trying to use your opponent's move
order as information can be problematic. However using this
information does not necessarily imply responding in the area of the move.
I do think that using your own move order can be very helpful,
and less problematic. Weighing more heavily moves that are followups to
the computers last move might ensure play that is more continous.
> > Much of Many Face's move generation information is in the form
> > of move sequences. This makes entering the data easier, but if
> > a position in the middle of a sequence is reached with a different
> > move order, Many Faces may not find the response
> >
> > -David
A question, do you think the program would play stronger or weaker
if that information were as patterns, not move sequences?
It would pick up a few more cases, but would it be more likely
to play moves that are not the logical progression of play?
tom