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Re: computer-go: Neural networks
Hi,
-----Ursprüngliche Nachricht-----
Von: Julian Churchill <jjc97c@xxxxxxxxxxxxxxxxx>
An: computer-go@xxxxxxxxxxxxxxxxx <computer-go@xxxxxxxxxxxxxxxxx>
Datum: Mittwoch, 16. Mai 2001 14:40
Betreff: computer-go: Neural networks
> I have just started a project to incorporate
> neural network techniques into a standard alpha beta
> search algorithm. I am wondering if anyone else has
> tried to apply neural networks to the domain of Go
my program Augos uses a 3 layer (one hidden)
feed forward network to recognize linkages between
chains, and a 4 layer (two hidden) network
to estimate the territorial value of a point.
Both nets learn with backpropagation.
Input of these nets is a couple of 3*3 vectors,
representing the point to evaluate, and the
sourrounding eight points context.
Each of those 3*3 vectors come from different
arrays that represent an aspect of the board:
Fields of force, strategic value, distance
to the edge, liberties.
Greetings from Goeppingen,
Joachim