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RE: computer-go: Perl Module for next move.



Ahh but i'd still have to code for legal moves and what not.. I'll avoid
that if i can.. as I said i'm interested in the neural net learning the
game.. not me learning the rules =} If this technique works for something
as more complex then checkers (where it did work) as Go is. Then it
just may work for something far more complex that i'm working on.

On Mon, 4 Jun 2001, Grajdeanu, Adrian wrote:

> Matthew, why don't you have the games saved as sgfs and have gnugo score
> them 
> gnugo --score last -l filename
> This is what I am most tempted for using... Of course there may be the seki
> problem...
> 
> Adrian
> 

Matthew Corey Brown                             bromoc@xxxxxxxxxxxxxxxxx 
  "Death can not stop true love. All it can do is delay it for awhile."