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Re: computer-go: Perl Module for next move.



On Wed, Jun 06, 2001 at 06:13:09PM +0200, Grajdeanu, Adrian wrote:
> Is there a straightforward algorithm to determine seki?  

Yes, if it is trut for both players that if they play first, they get a
result that is worse than letting the situation be and agreeing it is a
seki. Not very useful, I know, but then only short definition I could think
of.

> Heikki, you mention the ko rule, the super-ko and 'others that can get more
> complex'. I was wonderig what are the 'official' rules that govern human
> tournaments?

Which tournaments? Things are different in Japan and in China. Some sponsors
have clear preferences towards some rule sets, as do some clubs. There are
heated discussions on these matters, which I have tried to stay away from.
I am sure someone else on this list can point you to various "official"
rules...
 
> The triple ko is illegal, right?
Again, it depends. By old Japanese rules it voided the game, and brought bad
luck to both players.

> What would be an example of multi-stone repeating sequence? (Other then
> triple ko)

I do not remember, it was somethign pathological, with two-stone strings
getting captured back and forth, making a total of 3 eyes for 2 groups.
I never studied it, just remember that there was a pathological example.
Maybe someone else can shed some light to this?

-H


-- 
Heikki Levanto  LSD - Levanto Software Development   <heikki@xxxxxxxxxxxxxxxxx>