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Re: computer-go: Most simple Go rules
> .. this is what ends up happening. As I understand it, Tromp-Taylor
> assumes that all stones left on the board after two passes are alive.
> Enforcing this is going to cause a lot of unhappiness among the
> entrants.
>
> I feel that I am in the position of a schoolteacher organising a
> rounders game for six-year-olds. I don't want to play with a hard ball
> and have half of them go home in tears. I want them all to have a good
> time.
Believe me, I understand this principle too.
But you have to realize that without rules, you have a big problem.
Suppose that you have decided on Tromp-Taylor, but by this rule one
player wins, but the other player wins if you accomodate him. You
have given away the integrity of the whole tournament unless you stick
with the rules you choose at the beginning.
You cannot cover every possibility, but a very good strategy is to be
absolutely clear in advance about the BIG things like how you will
score the end game. Tell people they cannot play until they
understand the rules and stick with this.
When people are involved, you will always have trouble with one or
two. There is no solution to this, so you might as well maintain some
dignity and integrity and strictly enforce rules that determine winner
and loser.
Don