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Re: computer-go: Most simple Go rules
In message <200106251340.JAA26029@xxxxxxxxxxxxxxxxx>, Don Dailey
<drd@xxxxxxxxxxxxxxxxx> writes
>
>The biggest issue for me is that computers should be requred to
>determine their own fate. There needs to be a logical irrefutable
>conclusion (like two succesive passes) with no room for
>dis-agreements, and arbritation.
"needs"? Such a logical irrefutable conclusion would be very nice, but
I doubt it's going to happen.
> Scoring the final result should not
>be a complicated procedure involving a room full of entities. It
>should be handle by the computers alone, it's their game.
Yes, you don't have to convince anyone that this is would be a Good
Thing. Meanwhile, for those of us who have to live in the real world ..
> If the
>computers disagree on the results, then one (or both) has a bug and
>the actual score can be determined via Tromp/Taylor.
.. this is what ends up happening. As I understand it, Tromp-Taylor
assumes that all stones left on the board after two passes are alive.
Enforcing this is going to cause a lot of unhappiness among the
entrants.
I feel that I am in the position of a schoolteacher organising a
rounders game for six-year-olds. I don't want to play with a hard ball
and have half of them go home in tears. I want them all to have a good
time.
Nick
--
Nick Wedd