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RE: computer-go: Most simple Go rules



At 02:52 PM 6/25/2001 +0200, you wrote:
Nick Wedd wrote:

> I imagine that this is because programmers are unwilling to implement
> it.  They want their programs to play something that resembles grown-up
> Go.

Yes. But maintaining the pretense creates confusion, since no program is
strong enough to accurately decide L&D, seki, ko, etc. at the point where
humans would agree to end the game.
This is not true. Go4++ and Many Faces play on IGS, and pass correctly at
the end of the game, and score correctly. I've seen Many Faces make scoring mistakes in
perhaps 1 in 500 games, usually when there is some very strange seki.


Jean-Pierre Vesinet
David Fotland