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RE: computer-go: Engineering (was: Most simple Go rules)



At 01:10 AM 1/07/01, Mark Boon wrote:

Is the game where you try to put as many stones as possible equivalent to
the "two-stone group tax" game, or is there a counter example for that as
well?
Stone-counting (ie rules with a group tax) is equivalent to no-pass go where a move consists of playing a legal stone (ie no suicide) or passing back a prisoner. Of course we can shorten this game by placing the prisoners into the opponent's territory and then just counting the empty spaces to see who sill have to pass first. :)

It seems that arguing about rules any more is pointless. Chinese rules using some sort of optional arbitration phase makes the process easy to automate and could be made to work with sophisticated and simple programs. Japanese rules are more difficult.

Any other justifications for one or the other seem to boil down to What you learned to start with.
I will say that I have never heard of anybody who started out using the Chinese rules changing to saying that the Japanese rules are better. :) (Of course Robert and I both started out using Japanese rules).
Barry Phease

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http://homepages.ihug.co.nz/~barryp