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RE: computer-go: Fast scoring program?



I've used gnugo for the same purpose as you, Matthew, but I gave up on it.
Not only it took too long, but sometimes it would never finish scoring a
position. So I gave up and implemented the TT scoring. It is not exactly
what I want to have eventually, but I figured that I can run an experiment
in training the NN with TT scoring and if all goes well, I will swap a
better scoring engine later. So for now I have something that runs fast and
gets me ahead. Unfortunately, I tend to think that my nets aren't evolving
the way I expected. Either I have some more bugs in my system, or I am just
plainly digging in dry land, I am not quite sure yet. Need more time to
figure it out. How's your experience w/ training Go playing nets?

Adrian


> -----Original Message-----
> From: Matthew Corey Brown [mailto:bromoc@xxxxxxxxxxxxxxxxx]
> Sent: Monday, 13 August, 2001 12:55
> To: computer-go@xxxxxxxxxxxxxxxxx
> Subject: computer-go: Fast scoring program?
> 
> 
> Question anyone know of a faster scoring algorythm then 
> gnugo? Some of my
> games it takes up to 26 seconds to score, when the game 
> itself only takes
> 2 seconds. Can't really evolve nuerals nets very fast that way.
> 
> Matthew Corey Brown                             
> bromoc@xxxxxxxxxxxxxxxxx 
>                   Happiness is a dry place to live.
>