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Re: computer-go: Mathematical Go
>I have heard that in Berlekamps book, Mathematical Go some new
counterintuitive results was found in the endgame. Could anyone that has
read this give an example and maybe som thoughts about the book.
If you're trying to write a strong go-playing program this book will not be
any use. And for the part of the game it covers (very late endgame) brute
force search is just as practical.
But if you're interested in go, and using maths to understand it, then this
book is definitely worth reading. I found most of the chapters too hard for
me (can anyone recommend a good book to read before this one?), and got
most out of it when I sat down and tried to disprove what chapter 2 (I
think) was saying :-).
Darren