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RE: computer-go: Mathematical Go



"Mathematical Go" is heavy reading. "Winning Ways" by Conway and Berlekamp
is much easier and much more playful while it still contains the basics on
which "Mathematical Go" is founded. But I'm not sure it's still in print.

Basically what "Mathematical Go" is about is describing a formal mathematic
system that allows one to describe the size and urgency of moves. Moves that
to humans appear equal in size turn out to have infinitesimal differences
that can be calculated by the methods described in the book. This
occasionally can help to win the last point on the board. Since the values
involved are infinitesimal, it can at most gain a point in the end-game.

I think I read here about people working on other applications of the theory
than just end-game, so they might be able to tell you more.

    Mark Boon

> -----Original Message-----
> From: owner-computer-go@xxxxxxxxxxxxxxxxx
> [mailto:owner-computer-go@xxxxxxxxxxxxxxxxx]On Behalf Of Johan Roos
> (QEM)
> Sent: Wednesday, October 10, 2001 8:11 AM
> To: computer-go@xxxxxxxxxxxxxxxxx
> Subject: computer-go: Mathematical Go
>
>
> Hi all,
>
> I have heard that in Berlekamps book, Mathematical Go some new
> counterintuitive results was found in the endgame. Could anyone
> that has read this give an example and maybe som thoughts about the book.
>
> br Johan
>