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Re: computer-go: Go4++: Passing in tsume searches.
It works if you change the shape a bit, e.g.
9 . . * * * * * . .
8 . * * 0 0 0 * * .
7 . * 0 0 . 0 0 * .
6 . * 0 0 * * 0 * .
5 . * 0 . * * 0 * .
4 . * 0 0 0 . 0 * .
3 . * 0 0 0 0 0 * .
2 . * * * * * * * .
1 . . . . . . . . .
A B C D E F G H
Then * cannot almost-fill the area with a nakade shape.
Martin
>> Look at this problem:
>>
>> 9 . . * * * * * . .
>> 8 . * * 0 0 0 * * .
>> 7 . * 0 0 . 0 0 * .
>> 6 . * 0 0 * * 0 * .
>> 5 . * 0 . * * 0 * .
>> 4 . * 0 0 . 0 0 * .
>> 3 . * 0 0 0 0 0 * .
>> 2 . * * * * * * * .
>> 1 . . . . . . . . .
>> A B C D E F G H
>>
>> 0 is alive in a seki because he has a 7 space eye.
>> However, if it is his turn, he MUST pass or he kills
>> himself.
>
>This particular position is dead.