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Re: computer-go: an outline of a go board representation



At 05:21 PM 1/28/02 -0500, you wrote:
Hi,
A few months back I came across a page on some go/computer go website
that explained a new and cool way to represent go boards that dealt well
with rotational and reflection symmetry (the main explanation was a couple
pages long). However, since then my harddrive crashed and I lost the
link. Now, i'm seriously engaging in an effort to write a Go program and I
was trying to find that page - but so far unsuccessful. If anyone knows
the page i'm looking for, I would appreciate the pointer very much.
thanks,
Mike
along similar lines, it seems to me that what is needed is an top level (minimakl) interface for a go boards. there probably is a rational hierarchy of interfaces for a go board that would let us implement them in many ways.

has anyone looked at this?

thanks

p.s. if the list moderator is around, can you change my subscription to rtayek@xxxxxxxxxxxxxxxxx?

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