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computer-go: What language to experiment in?
Hello All,
I'm interested in writing my own Go Program.
I've been lurking on this list for a while, but I'm ready to start tossing
together some code and I have a question.
What language would you recommend for determining what "objects" are necessary
and/or useful? (obviously there is a board and some stones, but there are many
levels of abstraction that can be placed on top of that.)
I'm most familiar with C++, but something less typed like Lisp or Python might
be easier to modify on the fly.
I appreciate any advice or info you can offer.
Thanks,
Ben Shoemaker.
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