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Re: [computer-go] GnuGo self testing results
Don wrote:
> So I have been self-play testing gnugo 3.3.21 at various level
> settings with my autotester to make sure it was bug-free at 19x19.
Maybe not the ideal choice of version (included some fresh
experimental code which was heavily revised in subsequent development
versions). I would recommend 3.4 or the latest development version
(currently 3.5.4) for experiments.
> Strangely, the default level 10 seems to play a slightly weaker game
> than some of the lower levels, but the others are almost in perfect
> order.
Surprising. I have no good explanation for this.
> This of course could change when more games are played and we
> have a larger and probably more representative sample. There does not
> appear to be a huge difference in levels, the difference between the
> lowest and highest level is approx 200 ELO rating points.
I might comment that the levels below 10 are primarily intended to get
higher speed. The decrease in strength is just a secondary effect. I
think it's also somewhat likely that lower levels lose more in
strength against human opponents than in selfplay. Generally speaking
selfplay tends to be relatively peaceful for GNU Go.
> Apparently, I set the komi too low as black is winning 57% of the
> games. I'm using 5.5 Komi
This is consistent with other observations. I don't know what komi is
needed to get even results though.
/Gunnar
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