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Re: [computer-go] End Game



Hi Robin,

Maybe my last ACG paper is of interest: http://www.cs.unimaas.nl/~vanderwerf/pubdown/learning_to_score.pdf

I assume you're already familiar with Martin's older work.
(If not see: http://www.cs.ualberta.ca/~mmueller/ps/gpw97.ps.gz)

Best,
Erik



Robin Kramer wrote:
Hello,

Just contemplating the end game a little.  Seems like their are several
open problems.

1)Given a finished game determine the score,
a)finding the outlines
b)determining the dead stones.
c)counting the territory

2)Given a game is it finished,
a) are the dead stones dead and the living stones alive,
b) is there any more territory to secure.

Are these seperate problems, or the same problem?

If the first problem was solved, could a machine learning algorithm such
as explanation based learning(EBL) be used to solve the second one?

Sincerely,

Robin Kramer


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