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Re: [computer-go] : Topological Invariant?
Color symmetric is simple. For a normal game board, not the abstract board,
board rotation and reflection could be preprocessed by a rotational
invariant method.
An abstract game board representation should express the full game board in
a topological invariant fashion.
Weimin
----- Original Message -----
From: "Eric Baum" <ebaum@xxxxxxxxxxxxxxxxx>
To: "computer-go" <computer-go@xxxxxxxxxxxxxxxxx>
Sent: Thursday, February 12, 2004 9:07 PM
Subject: Re: [computer-go] : Topological Invariant?
For the full board, you have things like rotations of the board,
color symmetries, and reflections.
But for subgraphs, you have a lot more...
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