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Re: [computer-go] Score estimating
>
>By the way: I am working in java, if anyone wants to know.
>
I realized that several Go projects are written in Java. I am an hacker from
the computer-stone-age and have written the time critical parts of my
chessprograms in Assembler. Is Java not considerable slower than C/C++? Or
is this not true anymore? Or does speed not matter in a Go-Programm. Is ease
of programming more important? (Although I see in this respect no big
difference between C(++) and Java).
My question has nothing to do with score-estimation, but I wanted to ask
this already on other contributions who mentioned Java. Actually the real
background of this question is that I have difficulties to understand the
Go-programming paradigm. Speed is everything in chess and it is therefore
difficult to imagine, that it should not be in Go.
There were some plans to write together with Peter Woitke (GoAhead) a new
Go-program. One of Peters basic requirements was: If time and/or processing
power increases, the strength of the programm increases. Especially if time
goes to infinity, the playing strength does the same.
I had problems to understand this requirement at all because in
computer-chess it is obvious. But Go programs seem to have a problem to use
"infinite" time or processing power. One consequence of this paradigm is:
Although there are much more moves than in chess, the time setting for a
computer-Go game is much shorter. If there appear programs who could use
time wisely one would have to discuss this settings.
Best Regards
Chrilly Donninger
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