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Re: [computer-go] Moyoman, a Go playing program
Quoting Paul Pogonyshev <pogonyshev@xxxxxxxxxxxxxxxxx>:
> David Weiss wrote:
> > This is to announce a new open source
> > Go playing program, Moyoman.
> >
> > [...]
> >
> > Moyoman provides its own client, rather than
> > using a standard protocol such as GTP. The reason
> > for this is that each module provides debugging
> > information which the client displays graphically.
>
> While your reasons are perfectly OK to justify using a
> custom client, I strongly suggest to implement GTP in
> addition. It will allow you to play against other GTP
> engines (most noteably, GNU Go) without reinventing the
> wheel. Since your project is an OSS/FS one, please
> consider this too: it will allow _others_ to play with
> Moyoman without troubles, which is well in the spirit of
> cooperation.
>
> Implementing GTP is not hard at all. I can predict that
> it will take not more than 5% or work you will spend on
> implementing a graphical client (and likely not more
> than 1%).
It's GNU go GPL too ? so you can just use the GTP library
from gnu (a few hours of work to use it)
>
> Also, please remember that GTP is not limited to a fixed
> set of commands, you can extend it to transfer whatever
> data you wish, as long as the client and the engine can
> understand each other. GNU Go, for instance, has a
> graphical debugging tool (`regression/view.pike') which
> communicate with GNU Go over GTP and actually knows
> nothing about program internals---only about its output---
> and is a separate program.
>
> > There is a great
> > deal of work that has already been done on computer Go
> > which is in the public domain, most notably the GnuGo
> > program. A life and death module could be written for
> > Moyoman using the life and death algorithm from GnuGo,
> > and one for shape, tactics, etc.
>
> The name is GNU Go, not Gnu Go, GnuGo, gnugo or
> something else.
>
> If you'd like to borrow code from GNU Go, I'd suggest
> starting with tactical reading. I think it's one of the
> best parts of the program and the least controversial
> one. Connection reader is quite good too, but the life-
> and-death (OWL) has quite a few problems. It might be
> well worth it to start a new life-and-death module
> instead of trying to adapt one from GNU Go.
>
> Also, the more complicated and higher level a module is,
> the more difficult it is to cut off all dependencies and
> plug it into a different project. Tactical reader is the
> best start in this respect, because it depends on a
> relatively small part of GNU Go (the board code, the
> cache and some utilities, mostly superstring-related,
> unless I forgot something else). Of course, you'll have
> to port it to Java, but then this is an inherent problem.
>
> > Moyoman is currently very weak, even for a
> > computer program. It is probably somewhere between 30
> > and 40 kyu in strength. With enough contributors to
> > this project, it can rapidly increase in strength.
>
> Good luck.
>
> Paul Pogonyshev, GNU Go team
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