[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: Superko detection (was Re: [computer-go] M.Boon-Library)



Frank de Groot wrote:
I thought that when doing MadLab- / GoTools-like L&D search, that SuperKo was important tot check for as pruning contraint? When generating the movetree, would you otherwise not generate a lot of superko situations?

Anyone knows?
MadLab checks for superko and has done so since the beginning. I do use the trick Frank mentions of storing the history of zobrist hashes in slots that reflect the number of stones in the positions.

I am not sure whether superko detection prunes much of the search tree for the kinds of problems MadLab is aimed at. But in any case, I like the clean and simple concept of superko, and detecting it doesn't seem to have any noticable impact on MadLab's search speed.

Best regards,

-Thomas
www.t-t.dk/madlab
_______________________________________________
computer-go mailing list
computer-go@xxxxxxxxxxxxxxxxx
http://www.computer-go.org/mailman/listinfo/computer-go/