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RE: [computer-go] Designing faster, better influence functions
Many Faces also keeps incremental lists of liberties and liberty counts,
block sizes, etc.
It's very fast.
David
> -----Original Message-----
> From: computer-go-bounces@xxxxxxxxxxxxxxxxx
> [mailto:computer-go-bounces@xxxxxxxxxxxxxxxxx] On Behalf Of Evan Daniel
> Sent: Monday, November 01, 2004 5:33 PM
> To: computer-go
> Subject: Re: [computer-go] Designing faster, better influence
> functions
>
>
> On Tue, 2 Nov 2004 02:14:52 +0100, Mark Boon <tesuji@xxxxxxxxxxxxxxxxx> wrote:
> > I don't think I would want to get into using CPU-specific
> > instructions. But I must say I've sometimes thought about
> what could
> > be useful to have in terms of Go-specific hardware. In
> Tsume-Goliath I
> > think I found that the single most expensive function was
> getNlib(),
> > which would retrieve the number of liberties of a chain at
> a certain
> > coordinate and put the coordinates of those liberties in a little
> > list, with a maximum of 'n' liberties. A very simple and basic
> > function, used in a lot of different places. The total time
> spent in
> > this one function was something like 20 or 30%.
>
> Have you looked at how GNU Go deals with the problem? The
> GNU Go board code keeps incremental updates of things like
> liberty counts, liberty locations, etc. I don't really
> remember how fast it is, but I don't think it spends that
> much of the runtime on it.
>
> Evan Daniel
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