[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [computer-go] Hardware-Instruction.



>
>Someone (can't remember who) makes simulators that use an array of FPGAs to
>simulate your ASIC design.  Way faster than software, but still slow.
>
At the beginning of the project I visited MIT (unfortunately Don Dailey was
out) and they had such a simulator. >100 FPGAs. Besides the Powerball-detail
Hydra is a combined hardware-software system. There is no straightforeward
way to combine/interface these 2 systems.
A more realistic way would be to develop first an FPGA and to convert then
to ASIC. The problem with this approach is, that the ASIC design reflects
then also the limitations of the FPGA-architecture. Competitive ASICs
structures - e.g. 130 nanometer - masks are also too expensive for a game
playing program. I think the more realistic way is to wait till reasonable
sized FPGAs are below 50$.

> Can you describe your >architecture?
>
See enclosed paper.

Chrilly


Attachment: hydra1.pdf
Description: Adobe PDF document

_______________________________________________
computer-go mailing list
computer-go@xxxxxxxxxxxxxxxxx
http://www.computer-go.org/mailman/listinfo/computer-go/