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[computer-go] Pattern-based move ordering



Someone asked me to show the actual moves predicted by pattern system, as
some could be "forced Joseki" moves and therefore trivial (?). I have no
clue of course, since I do not play Go myself.

If you scroll a bit down, here are 50 diagrams:

http://www.moyogo.com/popo_gomonster.htm

This game has never been seen by the pattern learning system.

My current system predicts pro moves according to the following graph (over
1000 GoGoD games):

http://www.moyogo.com/Test/prediction.gif

It is far from perfect (I started a radically different form of learning 48
hours ago) so I expect the performance to go up.

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