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[computer-go] Pattern-based move ordering
Someone asked me to show the actual moves predicted by pattern system, as
some could be "forced Joseki" moves and therefore trivial (?). I have no
clue of course, since I do not play Go myself.
If you scroll a bit down, here are 50 diagrams:
http://www.moyogo.com/popo_gomonster.htm
This game has never been seen by the pattern learning system.
My current system predicts pro moves according to the following graph (over
1000 GoGoD games):
http://www.moyogo.com/Test/prediction.gif
It is far from perfect (I started a radically different form of learning 48
hours ago) so I expect the performance to go up.
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