[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

RE: [computer-go] Pattern matching - example play




> -----Original Message-----
> From: computer-go-bounces@xxxxxxxxxxxxxxxxx
> [mailto:computer-go-bounces@xxxxxxxxxxxxxxxxx]On Behalf Of Frank de Groot
> Sent: Wednesday, December 01, 2004 14:22
> To: computer-go
> Subject: Re: [computer-go] Pattern matching - example play
>
> Isn't half a million games "an "accumulation" of all previous Go knowledge
> condensed into those games?
>

Well, maybe this is the focal point of the discussion. Does half a million
games contain all Go knwoledge? I think it seems obvious that it does not.
And also not 2 million, or any other 'practical' number of games. And I even
question (as explained in my previous post) that it contains all
'fundamental' knowledge. Defining 'fundamental' is maybe not so obvious, but
the pattern in my previous post is an example of what I mean.

Before you start saying again this is just some 'religious belief', I am
actually trying to think of a way to test this. But I don't see 'pro
prediction' as a proof. We'll have to come up with a proper way to test this
hypothesis.

_______________________________________________
computer-go mailing list
computer-go@xxxxxxxxxxxxxxxxx
http://www.computer-go.org/mailman/listinfo/computer-go/