At 01:20 PM 11/29/04, you wrote: From: "Heikki Levanto" <heikki@xxxxxxxxxxxxxxxxx>
Subject: Re: [computer-go] Pattern matching - example play ... > I still don't see how you can extract exactly the relevant information > out of games. Look at it this way. I don't play Go. I got a simple idea to extract "good shape". That code is very small. It predicts 46% of the moves a pro plays and 66% is in the top-3.
this seems impressive. are you playing these moves in the same order?
i do play go (but only 1 dan). it's hard to imagine how you are going to "learn" timing and asking moves.Imagine how it will improve when I add learned connectivity, learned eyespace and learned territory.
no it does not. it just seems that way to some of us.The method of extracting the info is a trick of the trade but just because it's trick doesn't mean it is the wrong method to develop a Go program, or that having no knowledge of Go oneself makes one doomed to failure..