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Re: [computer-go] Pattern matching - example play
On Fri, 3 Dec 2004, Vincent Diepeveen wrote:
> >I would not completely write off higher-level planning and neural nets,
> >and other fancy theories. Many of them have shown their values in
>
> I have written them off after i learned a lot about them and experimented
> with them myself. Additional it won't be a surprise to you that worlds
> biggest ANN experts are chatting to the programmers so also to me and they
> can exactly define the problem for you.
>
> The problem is that game playing programs each time play an unique game. So
> they should train in order to recognize something they didn't train at!
>
> That's a contradiction and therefore it is not possible.
> We can have lengthy discussions, but the majority of ANN top researchers
> agree with me here that for game playing ANN is completely useless.
So you would claim that neural nets are worthless for game like, say,
backgammon?
Arend
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