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Re: [computer-go] how to have a computer go tournament?



In message <6.1.2.0.2.20050123142226.04d74710@xxxxxxxxxxxxxxxxx>, Ray Tayek <rtayek@xxxxxxxxxxxxxxxxx> writes

As for 2), (computers in human tournaments) other posters have mentioned problems with this; in addition, there's the problem that no one really knows how strong the programs are or what rank to enter them as.
i am thinking that mf could be entered at 2 stones stronger than it's current igs rating or whatever sensei (mr. yang) would agree to.
On the matter of computers entering a "real" Go tournament -

I have heard that the AGA classified tournaments into three groups:
those which computers could not enter
those with computer entrants, but no human could be forced to play one
those with computer entrants competing on equal terms

This sounds to me like bureaucratic overkill, though I can see the reasons for it. I don't know if it still applies, or even if it ever really applied.

I have asked about the official reasons for the BGA not wanting computers in human tournaments. I was told that it was as I said earlier in this thread: people attend "real" tournaments, travelling for hours to do so, in the expectation of playing human opponents. If they had wanted to play against MFoG, they could have stayed at home and done so.


maybe if we just did it when someone's opponent failed to show up and we had say a $25-$50 prize (assuming this does not happen) a lot maybe we would overcome the reistance and maybe it could be more than just a "stunt" maybe a $100 prize for whoever beat the computer by the most stones or someting (eric has been know to do some fairly unusual things).
Now I really don't think that is a good idea.

If I enter a tournament, and get drawn against a computer, I will shrug my shoulders and play it. But If my opponent doesn't show up, and after sitting waiting for him, I get told that now I will have to play against a program, I _will_ be unhappy.


If you do ask people to play against computers, how, mechanically, will you do it? The easy way is to expect the human to sit at the screen, and use the mouse to make their moves. Many people claim they play worse under such conditions (I am 2k on the EGF scale, 7k on KGS). The formal way is to use a real board and real clock, and have an operator transfer moves from board to computer and back. You will need volunteer operators for this, but it may make the human opponents feel better about it.

Nick
--
Nick Wedd nick@xxxxxxxxxxxxxxxxx
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