[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [computer-go] how to have a computer go tournament?



On 23, Jan 2005, at 3:18 PM, Nick Wedd wrote:

If you do ask people to play against computers, how, mechanically, will you do it? The easy way is to expect the human to sit at the screen, and use the mouse to make their moves. Many people claim they play worse under such conditions (I am 2k on the EGF scale, 7k on KGS). The formal way is to use a real board and real clock, and have an operator transfer moves from board to computer and back. You will need volunteer operators for this, but it may make the human opponents feel better about it.

What makes sense to me as a computer Go programmer is to insist that the author or their approved agent be there to transfer the moves to and from the computer and the human player plays on a board just like normal. In this case the author of the program cannot blame a "volunteer" for a misplayed move, either from the board into the computer or from the computer onto the board. I think that if the computer gets out of sync with what is on the board the program must forfiet.

If you have something like this over the summer I will do my very best to be there with SlugGo and hopefully the referee code and a referee PC.

I think that this sounds wonderful.

Cheers,
David


_______________________________________________
computer-go mailing list
computer-go@xxxxxxxxxxxxxxxxx
http://www.computer-go.org/mailman/listinfo/computer-go/