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Re: [computer-go] how to have a computer go tournament?
On 23, Jan 2005, at 3:18 PM, Nick Wedd wrote:
If you do ask people to play against computers, how, mechanically,
will you do it? The easy way is to expect the human to sit at the
screen, and use the mouse to make their moves. Many people claim they
play worse under such conditions (I am 2k on the EGF scale, 7k on
KGS). The formal way is to use a real board and real clock, and have
an operator transfer moves from board to computer and back. You will
need volunteer operators for this, but it may make the human opponents
feel better about it.
What makes sense to me as a computer Go programmer is to insist that
the author or their approved agent be there to transfer the moves to
and from the computer and the human player plays on a board just like
normal. In this case the author of the program cannot blame a
"volunteer" for a misplayed move, either from the board into the
computer or from the computer onto the board. I think that if the
computer gets out of sync with what is on the board the program must
forfiet.
If you have something like this over the summer I will do my very best
to be there with SlugGo and hopefully the referee code and a referee
PC.
I think that this sounds wonderful.
Cheers,
David
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