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Re: [computer-go] Computer Go tournament at EGF
> My program SlugGo is strong but slow. I have dropped the time for the
> longest games from over 5 hours down to 3 hours with no drop in playing
> strength, with the average game now taking about 2 hours. I do see a
> rare game (perhaps one in 30) that finishes in under an hour. While I
> can trim time directly at the expense of playing strength, I think that
> people would like to see SlugGo playing at full strength.
>
> I hope to eventually be able to compete in a tournament because I think
> that the computer Go world does not benefit if strong programs are
> excluded due to a forced forfeit on time. Just trying to plant a seed
> for a future tournament.
A strategy would be to have the engine switch to nonparallel
play when you get short on time. You may already have a won
position at that time.
Dan
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