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Re: [computer-go] Computer Go tournament at EGF
> My program SlugGo is strong but slow. I have dropped the time for the
> longest games from over 5 hours down to 3 hours with no drop in playing
> strength, with the average game now taking about 2 hours. I do see a
> rare game (perhaps one in 30) that finishes in under an hour. While I
> can trim time directly at the expense of playing strength, I think that
> people would like to see SlugGo playing at full strength.
>
> I hope to eventually be able to compete in a tournament because I think
> that the computer Go world does not benefit if strong programs are
> excluded due to a forced forfeit on time. Just trying to plant a seed
> for a future tournament.
Sounds like you need to incorporate some time management into the
program instead of blindly letting it play as long as it wants even if
it is low on time.
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