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Re: missed point? Re: [computer-go] Computer Go tournament at EGF



Among my other sins, I shall reply to my own message. 

On Sat, Feb 12, 2005 at 02:56:28PM -0600, William Harold Newman wrote:
> Despite my proposal for superfast tournaments, I'm mostly comfortable
> with the de facto standard about-1-hour-per-side, but I'm reluctant to
> lengthen it, and that seems to be something of a consensus position. I
> would even go so far as to conjecture that after you have competed in
> several tournaments with four or more contestants, or after you have
> run one, the consensus group will be larger by one person than it is
> now.:-|

an afterthought: My impression is that human patience and the
practicalities of competing time commitments are a big part of what's
going on here. Thus, I'd guess that pushing for a 9x9 section (still
in about 1 hour of time per game) in your preferred tournament might
give you some chance of success. And I don't know much about the guts
of SlugGo, but almost any other program seems to be able to choose
moves much faster on 9x9, and of course there tend to be fewer moves
to make per 9x9 game, so I would expect this would be an effective way
of reducing time pressure.

-- 
William Harold Newman <william.newman@xxxxxxxxxxxxxxxxx>
"Programming should be fun, programs should be beautiful." -- Paul Graham
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