On 14, Feb 2005, at 7:38 PM, Gunnar Farnebäck wrote:
But you forgot the most important point to really make it interesting:
5. A possibility for programmers and other observers to watch and
discuss the games while being played.
I would get no value in watching a game live, but I was assuming
that the server would be able to store the played games and the
records would be available for download, and thus shared
commentary.
KGS stores all game records, for ever. Games played within the last six
months are accessible via the server; older ones are in an archive
accessible via its URL.I see a great deal of value in saving the game records, at least
for some minimal time like a week or a month, and having them
be public. Given that some people may sometimes not like that,
I would also understand if public access was an option set by
both programs in advance.
KGS lets you make games private, but only if they are "Demonstration" or
"Teaching" games - if a player is taking a lesson from a pro, he may not
want others watching. And, if I have read the documentation right, a
program using kgsGtp can't play a Demo or a Teaching game - though I
suppose this could be changed.