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RE: [computer-go] Computer Go Server
David Fotland wrote:
> The only problem you might have on NNGS is setting up matches, since
> currently one
> program has to initiate them. You would like the server to start the
> match and invite both players.
The cleanest way (I can think of ) to hack that in
would be to make use of the restarting-abandoned-games (on login, IIRC)
-feature, and create 'embryo' games by an 'administrator'
[ normally empty games (before move 5 or so) are not saved,
but it could be done.
It *would* foce the clients to implement a
restart-abandoned-game sequence, which is a good thing anyway, IMO.
I'll look into it.
AvK
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