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RE: [computer-go] Computer Go Server



--- A van Kessel <adriaan.van.kessel@xxxxxxxxxxxxxxxxx> wrote:

> David Fotland wrote:
> > The only problem you might have on NNGS is setting up matches, since
> > currently one
> > program has to initiate them.  You would like the server to start the
> > match and invite both players.
> 
> The cleanest way (I can think of ) to hack that in
> would be to make use of the restarting-abandoned-games (on login, IIRC)
> -feature, and create 'embryo' games by an 'administrator'
> [ normally empty games (before move 5 or so) are not saved,
> but it could be done.
> It *would* foce the clients to implement a
> restart-abandoned-game sequence, which is a good thing anyway, IMO.
> 
> I'll look into it.
> AvK

This sounds promising.

Would there be a mechanism for programs stating their game preferences
(board size, time settings) ?  Perhaps there could be different "ladders"
for board sizes and time settings (9x9-15min, 9x9-1hr, 19x19-2hr, etc.) and
programs could join for the settings in which they want to participate. 
Then the server would know which groups of programs should be paired
together.

Ben Shoemaker.


		
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