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[computer-go] match protocol for Computer Go Server
For the casual testing phase (which is now) the programs will no doubt
have their own means for proposing and accepting matches. It might even
be as simple as the programmer does it for the program.
For formal tournaments, some kind of tournament director program
could be writting which would issue the requests to both parties,
and presumably the request would be annotated as "an offer you can't
refuse". The protocol might work along these lines.
1) Program signs on, and is told (or knows) "GameMaster" is your TD
2) Chat messages from "GameMaster" would direct the program A
to accept challenges from program B, and direct program B
to challenge program A
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Play Plateau, Lines of Action and Zertz in realtime:
http://www.boardspace.net/
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