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Re: [computer-go] Scoring phase on KGS



Sounds like a free game

Only in ranked games does the kgsGtp client force the user to accept the dead stones that the engine specifies.

On Thu, 2005-03-17 at 21:17 +0100, Karol Golab wrote:
  Hi!

  I'm having a major problem on KGS with scoring games - after the
two passes my engine correctly gives group status (as requested
by final_status_list command). Then the user shift-clicks one of
engine's live groups to mark it as dead.
  I'd expect command kgs-genmove_cleanup send to the engine. Instead,
the server scores the game as requested by human user.

  The engine has both final_status_list and kgs-genmove_cleanup
implemented and returned by list_commands.

  I also checked that I pull the same trick (a cheat really) against
other engines, including gnugo.

  Does anyone know how to work around this?

  Regards,
  Karol

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