Hi! I'm having a major problem on KGS with scoring games - after the two passes my engine correctly gives group status (as requested by final_status_list command). Then the user shift-clicks one of engine's live groups to mark it as dead. I'd expect command kgs-genmove_cleanup send to the engine. Instead, the server scores the game as requested by human user. The engine has both final_status_list and kgs-genmove_cleanup implemented and returned by list_commands. I also checked that I pull the same trick (a cheat really) against other engines, including gnugo. Does anyone know how to work around this? Regards, Karol
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