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Re: [computer-go] Third KGS tournament: game-end protocol



Chris Fant wrote:

Too much logic in the server.

Since everyone else is taking a stab at this, here is mine:

1. When B, W both pass, request final_status_list
2. If the results are same, we are done
3. If not, start requesting gen_move_cleanup (if it is not
implemented, assume a pass move)
4. After two more passes, all blocks are assumed alive.
How about:
1. When B, W both pass, all blocks are assumed alive and we are done.

simple is beautiful:)

-john
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