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Re: [computer-go] I know we disagree,but I choose to do nothing about it.
Hi David,
On Tuesday 26 July 2005 12:16 am, David G Doshay wrote:
> My problem is that after the kgs-genmove-cleanup the first pass can
> carry a heavy penalty: all of your opponent's stones are alive if they
> pass. So, after one disagreement about status, it is as if the rules
> have changed.
This isn't anything like a rule change. A dead stone is only a concept
based on what will happen in the future IF the attacker plays correctly.
If the attacker doesn't play correctly, the stone will not die. But of
course you would prefer to award the win anyway without finding out, no
matter how weak the players are.
> This not only lets, but it encourages a bot with a large number of
> dead stones behind enemy lines to respond to one pass with a
> pass, disagree about status, and then have the chance that the
> otherwise winning bot will pass again. And because there are
> points to be made this way, it will happen.
Of course it will happen, if the second player is stupid enough to stop
defending himself. I really don't see the point. Whether you have the
protocol or not, a player can play out the game to the bitter end in the
hopes that the opponent will screw up, perhaps filling in his own eyes.
The protocol makes it possible for COOPERATING programs to pass early. You
can never FORCE a non-cooperating program to pass early, so it's really no
use constructing scenario's where a game will get played out to the end
needlessly due to some flaw in the protocol.
> I think it is nice to have the required entry standard into these
> tournaments
> as low as possible, it allows more people to enter, and to enter
> earlier in
> the development of their programs.
But only to a point. The greater good dictates that we maintain some
reasonable expectations too. GTP itself raises the standard and yet it has
probably prevented some entrants from participating. But it does enable us
to have these interesting tournaments.
Don
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