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Re: computer-go: Interfacing 2 engines for automated play




Gnugo can do this. I use two computers and an rs-232 interface with the go modem
protocol. But I have copies of many of the strong programs to play against...

Michael Reiss wrote something that can pick moves out of the windows GUI and put
moves in (as mouse clicks to the gui), and uses this to test with commercial versions of
the strong programs. The commercial versions usually don't have the go modem protocol
enabled (except Many Faces).

At 01:07 PM 4/18/2001 -0400, you wrote:
I have decided to try my hand at some go programming.  It will be mostly
learning based so it will need to play many games against other engines.
What is the best way to do this given that I won't have access to the source
code of other engines.  It seems an ideal solution would be a program that
supports the go modem protocol via stdin/stdout and acts as a referee as
well as a graphical client for watching games.  Is there anything like this
available?  Any comments are greatly appreciated.
David Fotland